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Social media is great for sharing content, but it’s not the best when it comes to viewing it. Pictures and videos posted to social media tend to be much lower quality than what our phones can produce. However, that is changing for some. According to a new report, Threads now supports Ultra HDR and 10-bit HDR content on certain Pixel devices.
You can take wonderful and beautiful pictures using your amazing smartphone camera. However, they don’t quite show up like that on social media feeds. This is because companies typically compress pictures and videos when they’re uploaded. This is one thing that many people have an issue with.
But, Threads will now show Ultra HDR and 10-bit HDR content on certain Pixel devices
Ever since its launch, Meta has been introducing more features to Threads. Now, it’s a pretty feature-packed social media platform, but there are some things that Threads can’t do. Regardless, Ultra HDR and 10-bit HDR content are coming to the platform. If you record any content in these formats, they will show up picture-perfect in the Threads Android app. This is great for people who want to share high-quality content to Threads.
There is one drawback. This feature is limited in terms of which devices are supported. You can only use this feature if you’re using the Google Pixel 7, Pixel 7 Pro, Pixel Fold, Pixel 8, or Pixel 8 Pro (Review). The reason for this is that Google designed the displays in these phones specifically to display this kind of content. It’s a similar case for viewing 10-bit HDR video using Google Photos. You can view the content using devices with the proper display.
So, if you have one of these phones, you will be able to view Ultra HDR and 10-bit HDR content in Threads. This functionality should be available now. If you don’t see it just yet, then you are going to have to wait for it to make it to your device.
At this point, Pixel 8 users are happy that they are included in this list of supported devices. Recently, we got the news that the Pixel 8 will not be receiving Gemini Nano due to Hardware limitations.
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