AI in game development is coming, according to Former Assassin’s Creed lead

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AI (artificial intelligence) has been leaking into more corners of the tech industry for years, but it didn’t really pick up until the start of the generative AI revolution last year. At this point, no industry is safe, and this includes the AAA gaming industry.  Jade Raymond and Raph Koster agree that AI in game development is inevitable (and they gave a really good reason as to why).

Jade Raymond is the head of Haven Studios, the co-director of Everquest 2, and a former Assassin’s Creed lead producer. She, along with Raph Koster, spoke to Edge Magazine about the subject of AI and its effects on the gaming industry. While there are individuals who oppose the use of AI in AAA gaming, Raymond and Koster seem to feel the opposite.

They feel that AI in AAA game development is inevitable

AI being used in professional development is polarizing, but there’s one thing that the majority of the populus can agree on; it saves money. This is something that the two brought up during the interview. “…the money is still going to drive absolutely everybody to do it”, Koster said, speaking on companies implementing AI into the developmental process, “because otherwise the cost curves are not sustainable”.

We can’t deny that using AI will cut down on the time it takes to make the game. We don’t think it’s going to be used in the modeling or the testing stage, but there are a ton of other tasks on the business side of game development that could get a speed boost thanks to AI.

Manpower

Another thing that Koster brought up was the amount of time and manpower required for games. “AAA games have gone from taking teams of 50 people two years to make to now sometimes taking teams of hundreds of people more than ten years to make”, Raymond said. That’s not an exaggeration. Look at titles like Cyberpunk 2077 or GTA VI. These games are massive in scale, and they have an army of people working on them.

It’s possible that the use of AI could cut down on the number of people needed for a project. The issue with this is that it will cut down on the number of people needed for a project… We’re all worried about AI costing people their jobs.

Regardless

With all of the fears of AI hovering above our heads, both Raymond and Koster remain optimistic about the future of AI in game development. Haven is investing in R&D around generative AI in game development. With how quickly AI is developing, we might have to wait too long to see the fruits of their labor. By that time, who knows if we’ll see more companies invest in AI for game development?

We’re at the edge of a new generation of technology, and we’re already seeing a shift in the tech industry. Let’s just hope that this new age is as positive as they predict.

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